Video Game Designer

Chapter 54 Independent Game Exhibition

With Chuhe holding a press conference for more than a month, the news about Tianhe Network's new work, except for some game lovers, basically no one paid attention to it. After all, there are a lot of news in the game industry, and the masterpieces of various companies also Quite a few, there has been no latest news from Tianhe Network's rivers and lakes, and of course there is no way to maintain this enthusiasm.

The framework of the game is built up bit by bit. Speaking of the maps and buildings in the game, this is interesting.

All of them are outsourced art companies, shooting locations all over China to find inspiration, and then designing the original paintings.

Unlike some small and medium-sized outsourcing companies that even reuse the same material repeatedly, these large-scale art resource outsourcing companies that have cooperative relations with many large international studios can be said to be very dedicated, almost equivalent to recruited by themselves. The employees are gone, and the art material design can be said to be quite responsible.

After all, if these large outsourcing companies do not have one or two brushes, they will not be qualified to pick up those 3A productions.

But behind this serious and responsible work, Chuhe's Tianhe Network offered a high price of 40,000 yuan for each original painting.

In the office, Chu He lay on the sofa, stretched his waist, and complained lazily to Prot and Pig who were drinking coffee next to him: "Now I know why there is a saying in the industry, 'use yourself It is the most unwise choice to spend money on a stand-alone.”

The project has been in development for almost half a year, and tens of millions have been invested, and even tens of millions will be invested in the later stage, but no profitable ideas have been seen.

The game has been decided to be priced at 98 yuan at that time, but the production cost alone has reached nearly 100 million yuan, including the later publicity costs and the commission from the publisher's platform.

Chuhe calculated in his own mind, that is, based on the total cost of 150 million, the game must sell at least 2 million copies before Tianhe Network can make a profit.

"Then Mr. Chu, why don't you make online games and mobile games? Isn't this the most profitable?" Tao Fa asked next to him.

"Who said I can't do it? If I don't make web games like Tantantang, where will I get the money to pay you salaries, bonuses, and develop new projects?" Chu He said with a curled lip.

Why do these games make money? Because there are indeed players who like it, because the market is here.

If 3A games are like works of art in reality, then mobile games and online games are like cross talk that the public likes.

Although it is said that the public likes it more money, and the word of mouth is not good.

But no matter what, while players are talking about this rubbish, many people will still take out the money in their wallets and hand it to the manufacturer.

As for the mobile game project, in fact, Chuhe already has some ideas in his heart, but he hasn't decided whether to form a team for a mobile game project by himself, or to buy a mobile game studio directly with a sum of money.

Not to mention other projects, the current Tianhe Network, whether it is "Legend of the Red Moon", "Dandongtang" and "Famine" are all products that can be mobile games. If the ready-made templates are placed here and transplanted to the mobile terminal , It's not a difficult thing, and it doesn't require any advanced technology.

But he just had this idea, and he didn't think too much about the specific Chuhe. At present, his real main task is still on the new project "Jianghu".

No matter how this game is developed, Chuhe doesn't want to fail.

For a game developer, it is actually quite boring from the perspective of work schedule.

Starting from home in the morning to go to the company, and then returning home after working overtime in the evening, Chuhe's daily work is to supervise the progress of each link, and to propose improvements to the game.

Occasionally on weekends, Pigg and the others work overtime on weekends, and they will organize a group to go to bars or KTV and other entertainment venues to have a good time after get off work according to the usual normal time.

But Chuhe himself returned home, and after playing the game he was interested in for a while, he continued to open the text, and began to modify and improve it bit by bit.

Chuhe is for work every day, and this week is going to be willful and give himself a little vacation.

At Shang Hai's independent electronic game exhibition, Chu He came to play in his personal capacity.

With the prosperity of the domestic game industry in recent years, many game exhibitions have been born, but this time the electronic independent game exhibition is a little different.

Although this exhibition is a platform for game manufacturers to showcase their games, it has a very special requirement, that is, the games participating in the exhibition must be independent games.

Early independent games refer to games without the influence of commercial funds or for the purpose of commercial distribution, but with the development of the game industry, this definition has begun to blur. Now independent games refer to some A small workshop studio with a small team and a small amount of funds.

And this exhibition is also to provide a display platform for some domestic independent game studios, allowing them to display their games and attract some development funds.

So this exhibition has received quite a lot of attention, not only some players who are interested in independent games, but also a lot of money and willful game manufacturers.

When encountering an independent game with good potential, the other party will not only invest, but sometimes even buy out the other party's studio wholly.

As for what is a potential indie game?

Of course it is a game that can make money.

Chuhe came to participate in this exhibition, not only to give himself a vacation and relax, but also to try to see if there are some interesting games in the exhibition, which can give him some new inspiration.

Although it is only a relatively small game exhibition, there are not many people who come to participate. In addition to a lot of game media and representatives of manufacturers, there are also many ordinary exhibition visitors.

"It's a bit shabby, but this should be a game exhibition." After buying the tickets, Chu He entered the exhibition, looked at the booths and smiled.

Different from large-scale exhibitions such as ChinaJoy in China, those who participated in this exhibition are not talking about big white-legged showgirls, and even some of them don’t even have hand-made props. The author's team is on the sidelines telling interested players what features their game has.

"I thought these independent games would be very interesting, but many of them are no different from those krypton gold mobile games and online games. It's just a different skin, and the graphics are not as good as others."

"However, some of them are quite interesting. The voice-activated Mario game just now was very interesting."

After visiting two or three booths, Chuhe came to the bathroom to go to the bathroom, and two young people next to him started talking on their own.

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